Kin Fat Wong

Game Developer | Unity & Unreal Engine Specialist

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Welcome to my portfolio! I'm Kin Fat Wong, a passionate game developer with experience in Unity, Unreal Engine, and BIM visualization. Explore my work and feel free to reach out!

About

I specialize in game development using Unity and Unreal Engine 5. With a background in mathematics and professional diplomas in game design, I’ve developed indie games, ARPG demos, and BIM visualization tools. I enjoy building immersive experiences and solving technical challenges in 3D environments.

Projects

Fighting Mouse (Unity)

A top-down ARPG developed for iOS using Unity. Features combat systems, enemy AI, and quest mechanics. Available on the App Store.

史莱姆进化 (Unity)

A casual mobile game with fun mechanics and stylized visuals. Released on the App Store.

UE5 ARPG/MMORPG Demos

Prototypes built in Unreal Engine 5 showcasing gameplay mechanics, UI/UX, and multiplayer features using Blueprints and C++.

BIM Visualization Projects

Developed real-time 4D construction simulations and digital twins using UE5 and Unity, integrating BIM models and interactive UI.

Skills

Contact

Email: [email protected]
GitHub: github.com/kfwongao
YouTube: YouTube Channel